Multiplier Event – Bulgaria

On the 11th of March, 31 youth workers Teachers, educational experts, volunteers, students participated in the Multiplier Event in Bulgaria. A registration form was created and distributed among students. Apart from that, our team spread details and invitation about the event on all ITTIs’ channels, social and partner networks. Educational and youth experts participated in previous project activities were invited to join.

Our team decided to organize this event at the newly established STEM educational Center at High School of mathematics, Plovdiv. It is a leading local school and works on quite a few projects, many of them on the topics of ecology and climate change. At a meeting with the Director of the school, the date, duration and manner of conducting the event were discussed. A suitable date was set and information prepared to send to students. A registration form was created and distributed among students. Apart from that, our team spread details and invitation about the event on all ITTIs’ channels, social and partner networks. Educational and youth experts participated in previous project activities were invited to join.

The general opinion shared by the participants is that the project and the respective materials, tools, methodology with the different scenarios and the educational Platform is very interesting, useful and on time. They are very professionally made, both the vision and the content. All the materials are comprehensive. Various aspects are considered. There is a lot of new and helpful information for the educational experts including teachers, for the trainers, and youth workers in addition to the educational approach that is used.

Overall, the results from the training/ME were definitely positive. The general opinion shared by the participants is that the project and the respective materials, tools, methodology with the different scenarios and the educational Platform is very interesting, useful and on time. They are very professionally made, both the vision and the content. All the materials are comprehensive. Various aspects are considered. There is a lot of new and helpful information for the educational experts including teachers, for the trainers, and youth workers in addition to the educational approach that is used. The gamification of the learning process comes quite naturally in the digital learning environment. The proposed method of teaching will stimulate teachers and students to be creative, to learn quickly and apply in the long run, as well as to activate more passive and uninterested students to become active participants in the learning process. The tools developed and included in the Platform provide an opportunity for thinking, analysis and research activities in young people. They correspond to the knowledge and skills that are intended to be developed.

The project materials, tools and the ActNow educational Platform should be should be even more widely and comprehensively disseminated among schools, NGOs and various interested parties.

You can find more information about the project here https://www.actnow-europa.eu/

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